Up and Spinning 2
Here's a brief video (Quicktime required) of our new driving simulator in action. As noted before, the yaw (rotation) movement is a novel feature on a simulator this scale. I didn't have any students available to help me that morning, so I had to shoot it myself.
This video was shot with an iSight and captured with a demo version of iVeZeen.

Wow, that looks great. Do you get useful data from it? Does the yaw provide a reasonable sensation of movement, as a substitute for pitch and roll? Most importantly, how many quarters does it take to play?